![]() ![]() Omniverse also gets some significant updates as it graduates out of beta:Īudio2Face now works with MetaHuman. (I suspect we will also see streaming and servers as a solution for the same, depending on use case, even if that sets up NVIDIA effectively competing with itself.) You could have one artist working in Blender, another painting in Adobe Substance Painter, and another assembling in Unreal Engine with a live music score, for instance. That said, if you find some other folks with those RTX GPUs, you get an environment where you can work in teams and share and collaborate right on your computer. Now, not accidentally, each of these examples is cooler with rendering – hence, Omniverse itself will run on most Windows or Linux computers, but the upsell is an NVIDIA RTX GPU to get something for your eyes.
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